One of the fundamentals of gameplay in this game is learning how to correctly use your weapons all at the same time, as each has their own recoil and heat buildup, they might need to cooldown before benign used again, or might require a reload. It sounds like a lot of firepower, because it is. More on that below, but suffice it to say one moment you’ve got a Pulse Shield, Chainsaw, Shotgun and Railgun combo, and the other you’re doling out pain with two gatling guns and two missile launchers firing 10 missiles each. And the beauty of it is that you’re only limited by how you build your mech. There’s too many to list, but they can be classified in three distinct types: Kinetic (your standard physical damage), Energy (including lasers, plasma, and pulse weapons whichrequires a high-energy engine,), and Explosive (big rocket go boom, also fire). However, these are just the tip of the iceberg: as you progress through the game you unlock more pieces for your AC, including many different kinds of weapons.
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